Upcoming cosy The Lord of the Rings game set in
the Middle-earth universe inspired by the books of J.R.R. Tolkien
arrives later this year
Watch the announcement trailer on YouTube
Private Division, a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO), and Wētā Workshop, known for their
work on the world of Middle-earth for The Lord of the Rings film
trilogy, today revealed Tales of the Shire: A The Lord of the
Rings Game, a cosy Hobbit life sim set in the Middle-earth
universe of J.R.R. Tolkien. Developed by Wētā Workshop Game Studio,
a wholly-owned subsidiary of Wētā Workshop, Tales of the
Shire will launch in the second half of 2024 on the Nintendo
Switch™ system, PlayStation 5, Xbox Series X|S, and PC via
Steam.
This press release features multimedia. View
the full release here:
https://www.businesswire.com/news/home/20240422185200/en/
Private Division, a publishing label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Wētā
Workshop, known for their work on the world of Middle-earth for The
Lord of the Rings film trilogy, today revealed Tales of the Shire:
A The Lord of the Rings Game, a cosy Hobbit life sim set in the
Middle-earth universe of J.R.R. Tolkien. Developed by Wētā Workshop
Game Studio, a wholly-owned subsidiary of Wētā Workshop, Tales of
the Shire will launch in the second half of 2024 on the Nintendo
Switch™ system, PlayStation 5, Xbox Series X|S, and PC via Steam.
(Graphic: Business Wire)
In Tales of the Shire, experience the storybook return to
Middle-earth’s most inviting region by living life as a Hobbit in
the idyllic town of Bywater. Unwind in the breathtaking pastures,
visit the townsfolks’ local shops, or even enjoy second breakfast.
Help bring the community together and achieve official village
status by throwing the greatest Bywater Festival the Shire has ever
seen!
“We’re excited to provide players with the opportunity to fulfil
their fantasy of living their own humble Hobbit life in the Shire,”
said Kelly Tyson, Head of Product at Wētā Workshop. “Tales of
the Shire brings a cosy new dimension to the way fans can
experience Middle-earth, with plenty of wholesome, Hobbit-centric
gameplay to win-over newcomers to the genre.”
Create and personalise a Hobbit with an array of customisations
to experience the world of J.R.R. Tolkien’s beloved Middle-earth
universe your own way. Settle in and decorate a cosy Hobbit home,
choosing from an array of furniture and home décor to create your
unique, humble abode. Then head outdoors to Bywater for plenty of
cooking, fishing, foraging, gardening, and more relaxing activities
in the Shire. Toss your lure to catch trout from the glistening
waters of Bywater Pool, gather wild mushrooms, and then use the
collected ingredients to bake a succulent pie to serve for
luncheon. With a full belly, stroll back outside to explore the
Shire and build relationships with the Bywater locals by helping
them to build a garden, sharing one of the many daily Hobbit meals,
and more.
“The team at Wētā Workshop is creating a brilliant
representation of J.R.R. Tolkien’s beloved works that gives players
the agency to create their own Hobbit experience in Middle-earth,”
said Michael Worosz, Chief Strategy Officer, Take-Two Interactive,
and Head of Private Division. “Players have been clamoring for a
warm and inviting The Lord of the Rings game for years now, and
it’s exactly what we’re delivering with Tales of the
Shire.”
Middle-earth Enterprises have licensed the literary works of The
Lord of the Rings series, providing Wētā Workshop Game Studio with
the broadest creative license to interpret the underlying lore of
the books.
Tales of the Shire: A The Lord of the Rings Game is
coming later this year to the Nintendo Switch system, PlayStation
5, Xbox Series X|S, and PC via Steam. Tales of the Shire is
not yet rated by the ESRB. For more information, follow us on X,
Facebook, Instagram, TikTok and visit www.talesoftheshire.com.
Private Division is a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO).
About Middle-earth
Enterprises
Middle-earth created by J.R.R. Tolkien is the definitive,
deepest, richest and most beloved fantasy world of our time. As its
stewards and custodians, our goal is to consistently deliver a
wealth of great content in both new, and known formats; to ensure
Middle-earth’s rightful place as the world’s leading fantasy IP and
brand, forever. Inspired by our deep appreciation for the fictional
world created by Professor Tolkien, we are dedicated to working
with those providing highest quality products in accordance with
best green business and sustainability practices, including fair
trade, equality in the workplace, and a commitment to protect our
earth, its wondrous beauty and the viability of every living
creature. Middle-earth Enterprises was acquired by the Embracer
Group in 2022, and has been producing and licensing films,
merchandise, electronic games, services, and live stage productions
based upon The Lord of the Rings and The Hobbit books, for more
than four decades. Visit our website at www.middleearth.com.
About Wētā Workshop
Wētā Workshop brings imaginary worlds to life by delivering
concept design, physical effects, collectibles, immersive visitor
experiences and games to the world’s entertainment and creative
industries.
Established by Richard Taylor and Tania Rodger in 1987, we are
best known for our screen work on The Lord of the Rings trilogy,
Avatar, and Dune, our immersive visitor experiences, Gallipoli: The
Scale of our War, Expo 2020 Dubai’s Mobility Pavilion and Wētā
Workshop Unleashed. Based in Wellington, New Zealand, Wētā
Workshop’s ground-breaking work has earned us multiple
international awards. Wētā Workshop Game Studio was established in
2014 and is led by an experienced team of creative game developers
and film veterans who bring Wētā Workshop’s signature storytelling,
technical innovation and artistry to our games studio.
www.wetaworkshop.co.nz
About Private Division
Private Division is a developer-focused publisher that partners
with the finest creative talent in the video game industry,
empowering studios to develop the games that they are passionate
about creating, while providing the support that they need to make
their titles critically and commercially successful on a global
scale. The Label publishes the Kerbal Space Program franchise, No
Rest for the Wicked from Moon Studios, Tales of the Shire from Wētā
Workshop, The Outer Worlds from Obsidian Entertainment, Ancestors:
The Humankind Odyssey from Panache Digital Games, OlliOlli World
and Rollerdrome from Roll7, Penny’s Big Breakaway from Evening
Star, and more. Private Division has future unannounced projects in
development with Bloober Team, Game Freak, and other esteemed
independent developers. The Label publishes the physical retail
edition of Hades from Supergiant Games on PlayStation®, Xbox Series
X|S, and Xbox One. Private Division continues to build its internal
studio capacity, with Roll7 and Intercept Games as internal
developers for the Label. Private Division is headquartered in New
York City with offices in Seattle and Munich. For more information,
please visit www.privatedivision.com.
About Take-Two Interactive
Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher, and marketer of interactive
entertainment for consumers around the globe. We develop and
publish products principally through Rockstar Games, 2K, Private
Division, and Zynga. Our products are designed for console gaming
systems, PC, and mobile, including smartphones and tablets. We
deliver our products through physical retail, digital download,
online platforms, and cloud streaming services. The Company’s
common stock is publicly traded on NASDAQ under the symbol TTWO.
For more corporate and product information please visit our website
at http://www.take2games.com.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein, which are not historical facts,
including statements relating to Take-Two Interactive Software,
Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns)
outlook, are considered forward-looking statements under federal
securities laws and may be identified by words such as
"anticipates," "believes," "estimates," "expects," "intends,"
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"will," or words of similar meaning and include, but are not
limited to, statements regarding the outlook for our future
business and financial performance. Such forward-looking statements
are based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks, and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including risks
relating to our combination with Zynga Inc.; the risks of
conducting business internationally, including as a result of
unforeseen geopolitical events; the impact of changes in interest
rates by the Federal Reserve and other central banks, including on
our short-term investment portfolio; the impact of inflation;
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our NBA 2K and Grand Theft Auto products and our ability to develop
other hit titles; our ability to leverage opportunities on
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significant market acceptance of our games; the ability to maintain
acceptable pricing levels on our games.
Other important factors and information are contained in the
Company's most recent Annual Report on Form 10-K, including the
risks summarized in the section entitled "Risk Factors," the
Company’s most recent Quarterly Report on Form 10-Q, and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
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View source
version on businesswire.com: https://www.businesswire.com/news/home/20240422185200/en/
Jeremy Gumber (Press) Senior Manager Communications Private
Division (646) 536-3006 press@privatedivision.com Alan Lewis
(Corporate Press) Vice President Corporate Communications &
Public Affairs Take-Two Interactive Software, Inc. (646)
536-2983 Alan.Lewis@take2games.com
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