Unity Completes Acquisition of Weta Digital’s Tools, Pipeline, and Engineering Talent
2021年12月2日 - 6:05AM
ビジネスワイヤ(英語)
Closed transaction marks the beginning of
democratizing Weta Digital’s exclusive tools for millions of
creators and artists
Unity (NYSE: U), the world’s leading platform for creating and
operating real-time 3D (RT3D) content, today announced it has
completed the acquisition of Weta Digital’s tools, pipeline,
technology, and engineering talent. This acquisition is designed to
empower the growing number of game developers, artists, and
potentially millions of consumer creators with highly sophisticated
content creation tools used in some of the world’s most iconic
movies and television shows, such as Avatar, Game of Thrones, Lord
of the Rings, The Suicide Squad, and more.
In addition to acquiring dozens of industry-leading tools, a
foundational data platform for interoperable 3D art creation, and a
library of thousands of incredible assets that the WetaFX team will
continue to evolve, Unity welcomes Weta Digital’s world-class
engineering talent of 275 engineers that are known for
architecting, building, and maintaining Weta Digital tools and core
pipeline.
“We are thrilled to officially welcome Weta Digital’s highly
talented engineering team to Unity and to begin the journey of
integrating two powerhouse technologies,” said Marc Whitten, Senior
Vice President and General Manager, Create Solutions at Unity. “By
bringing this team and technology to Unity, we can enable more
storytellers to reach their creative potential by giving them
access to the diamonds of all diamonds of VFX tools, underpinned by
the power of real-time 3D.”
Weta Digital’s Academy Award-Winning VFX teams will continue as
a standalone entity known as WetaFX under majority ownership by Sir
Peter Jackson and helmed by CEO Prem Akkaraju.
“I know Weta Digital’s journey with Unity has just begun and I’m
more confident than ever that Unity is the company to take this
technology to a broader market,” said Prem Akkaraju, CEO of WetaFX
and now former CEO of Weta Digital. “The decision to make our tools
accessible to the wider market was ultimately driven by our goal of
inspiring other creators. WetaFX is Jimi Hendrix, and we know
enabling more artists to play, we’ll see the world has many, many
more Jimi Hendrixes.”
The transaction closed on December 1, 2021 and under the terms
of the agreement, Unity acquired Weta Digital’s tools, pipeline,
technology, and engineering talent for US$1.625B in a combination
of cash and stock. Unity will not be relocating employees with this
acquisition and remains supportive and committed to Wellington, New
Zealand.
Forward-Looking Statements
This press release contains forward-looking statements that
involve risks and uncertainties, including statements regarding
enabling millions of creators and artists around the world; the
ability of Unity and Weta Digital to enable the next generation of
RT3D creativity; Unity’s ability to democratize industry-leading
tools and bring Weta Digital’s engineering talent to life for
artists everywhere; the ability of Unity to enable an entirely new
generation of creators to build, transform and distribute stunning
3D content; Unity’s ability to bring Weta Digital to a much broader
audience; Unity’s ability to evolve its pipeline for content
creators; and Unity and Weta Digital's ability to open new
possibilities for creators. The words “will,” “allows,” “can,”
“enable,” “objective” and similar expressions are intended to
identify forward-looking statements. These forward-looking
statements are subject to risks, uncertainties, and assumptions,
such as Unity’s ability to successfully integrate Weta Digital's
technology and business; costs related to the acquisition; whether
potential benefits of the transaction extend to Unity and Weta
Digital's customers and other potential creators; Unity’s and Weta
Digital’s success developing new products or modifying existing
products and the degree to which these gain market acceptance; and
any unanticipated impact of accounting for the acquisition. If the
risks materialize or assumptions prove incorrect, actual results
could differ materially from the results implied by these
forward-looking statements. Further information on these and
additional risks that could affect Unity’s results is included in
our filings with the Securities and Exchange Commission (“SEC”),
including our Form 10-Q filed with the SEC on November 10, 2021,
and our future reports that we may file with the SEC from time to
time, which could cause actual results to vary from expectations.
Unity assumes no obligation to, and does not currently intend to,
update any such forward-looking statements after the date of this
release.
About Unity
Unity (NYSE: U) is the world’s leading platform for creating and
operating real-time 3D (RT3D) content. Creators, ranging from game
developers to artists, architects, automotive designers,
filmmakers, and others, use Unity to make their imaginations come
to life. Unity’s platform provides a comprehensive set of software
solutions to create, run and monetize interactive, real-time 2D and
3D content for mobile phones, tablets, PCs, consoles, and augmented
and virtual reality devices. The company’s 1,800+ person research
and development team keeps Unity at the forefront of development by
working alongside partners to ensure optimized support for the
latest releases and platforms. Apps developed by Unity creators
were downloaded more than five billion times per month in 2020. For
more information, please visit www.unity.com.
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version on businesswire.com: https://www.businesswire.com/news/home/20211201006014/en/
Marisa Graves Unity Communications marisag@unity3d.com Mara
Buxbaum ID (Weta Digital) teamwetadigital@id-pr.com
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