US Market News
8時間前
Command the Clone Wars’™ Most Cunning Operatives in Star Wars Zero Company™, Launching August 27June 5, 2026 9:00 PM
Business Wire Watch the Official Gameplay Trailer Showcasing a New Take on Turn-Based Tactics Games; Pre-Orders Now Available for PC, PlayStation 5, Xbox Series X|S Electronic Arts Inc. (NASDAQ: EA) today announced that Star Wars Zero Company™, a single-player turn-based tactics game, developed by Bit Reactor in collaboration with Lucasfilm Games, will be available on PC, PlayStation® 5 and Xbox Series X|S starting August 27, 2026. Pre-Orders are now available on all platforms. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260605316929/en/Star Wars Zero Company Key Art A new gameplay trailer delivers an action-packed look at the game’s gritty, cinematic take on turn-based tactics while previewing an original Star Wars™ story featuring new and returning Clone Wars characters. Star Wars Zero Company’s visual storytelling and gameplay will immerse players in a tense, clandestine conflict taking place in the shadows of the Clone Wars. Players will step into the shoes of former Galactic Republic officer Hawks and current leader of Zero Company. Zero Company is an unconventional outfit of professionals for hire hailing from across the galaxy, including a Clone Trooper, a Mandalorian of the ancient Clan Verminoth, a Jedi Padawan and more. Together, Zero Company must hunt down and stop Kundri Fathom, leader of the Separatist-aligned cult, the Infinite Coil. “Our team has poured everything we love about Star Wars into Zero Company,” said Greg Foertsch, CEO and Creative Director at Bit Reactor. “The bold characters, powerful storytelling, striking settings and the sense of heart beneath the battles in Star Wars has helped us create an experience that pushes the tactics genre forward by combining deep gameplay with cinematic elegance. We’ve worked hand-in-hand with Lucasfilm Games to create an authentic Star Wars story packed with unique new characters, robust character customization, a new ship, Separatist Droids and much more, all rooted in the conflict of The Clone Wars.” “Star Wars Zero Company delivers an entirely new experience in the galaxy and for our fans,” said Douglas Reilly, VP and GM of Lucasfilm Games. “It pairs cinematic storytelling with strategic gameplay in a way that feels fresh for the franchise. Some of the most interesting stories come from new perspectives, and Zero Company explores the Clone Wars from deep within the shadows of the conflict, through a lens we haven’t seen before, while still feeling completely authentic to the world fans know.” From Zero Company’s base of operations, The Den, players will recruit and progress skills of Operators, upgrade facilities, purchase new equipment and select their next mission from the holotable. On the battlefield, players will develop bonds between authored characters and player-created Operators, unlocking new support abilities, including cross-training benefits that improve their abilities and stats. Players will navigate an ever-changing galaxy map featuring more than 150 planets where each choice can change how their journey unfolds. In Star Wars Zero Company customization is central to the experience. Hawks and recruited Operators can be created from eight iconic Star Wars species: Devaronian, Human, Neimoidian, Ovissian, Togruta, Twi’lek, Weequay and Zabrak. Voices, outfits and many other aspects of Hawks and an Operator's appearance can be customized along with specializations and talents over time. It’s up to players to unite their Operators and form the best squad for the mission at hand. Players can pre-order* Star Wars Zero Company Standard Edition for $49.99 SRP on PC and $59.99 SRP on PlayStation® 5 and Xbox Series X|S. The Deluxe Edition is available for $59.99 SRP on PC and $69.99 SRP on consoles and unlocks two additional unique cosmetic packs and five painted weapon themes inspired by the Clone Wars era. All pre-orders grant access to the Crystalline Astromech Cosmetic Pack, which includes an R3 droid, translucent “crystalline” astromech heads for the R4 and R5 droid variants, and the BR-1 droid, originating in Star Wars Zero Company. Deluxe Edition pre-orders include all pre-order bonus content in addition to the Deluxe Edition exclusive content. Alongside the game’s launch, the soundtrack for Star Wars Zero Company, featuring an original score by GRAMMY® award-winning composer Gordy Haab, will be released August 27 via Walt Disney Records. Follow EA Star Wars on X, Facebook, YouTube, and Instagram to stay up to date as more information is revealed. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com About Bit Reactor Bit Reactor, LLC was created by longtime strategy game developers as an independent, developer-first game studio creating and perfecting experiences that blend game design, art and technology with a passion for making something great. The talented team is composed of some of the minds behind decorated titles like XCOM, Civilization, Gears of War, Elder Scrolls Online, and more. Follow Bit Reactor on X, Facebook, and Instagram for more. About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ®. More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. Lucasfilm, the Lucasfilm logo, STAR WARS and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. and/or its affiliates. © & TM 2026 Lucasfilm Ltd. All rights reserved. * Conditions and restrictions apply. See https://www.ea.com/games/starwars/zero-company/disclaimers for details. View source version on businesswire.com: https://www.businesswire.com/news/home/20260605316929/en/ Elizabeth Jackson
Global PR Manager
ejackson@ea.com Original: Command the Clone Wars’™ Most Cunning Operatives in Star Wars Zero Company™, Launching August 27
US Market News
3日前
Experience the Definitive New Era of Formula 1: EA Sports™ F1® 25 2026 Season Pack Available NowJune 3, 2026 11:05 AM
Business Wire Master the MADRING Circuit Before It Opens This September Check Out a First-Look of the All-New Madrid Track from Lewis Hamilton and Zlatan Ibrahimovic Here Electronic Arts Inc. (NASDAQ: EA) invites players to hop into the driver's seat for the definitive new era of Formula 1® Racing: the F1® 25: 2026 Season Pack*, available today on PlayStation®5, Xbox Series X|S, and PC. To mark the launch, EA SPORTS™ F1 has released a special video of the brand-new MADRING Circuit featuring seven-time World Champion Lewis Hamilton and global football icon Zlatan Ibrahimovic going head-to-head in-game, giving fans an exclusive first look at the action. Watch the video HERE. As the official video game of the FIA Formula One World Championship, the F1® 25: 2026 Season Pack ushers in the next chapter of the beloved racing game, with all-new rules and regulations, cars, drivers, teams and gameplay features for the 2026 F1® Season, including the highly anticipated arrival of the FORMULA 1 TAG HEUER GRAN PREMIO DE ESPAÑA 2026. This year, the F1® grid expands to eleven teams, introducing Cadillac, the first major American car manufacturer to join the ranks of F1®, and introducing Audi’s iconic brand and motorsport heritage. The competition heats up even more this year with all-new Overtake Mode and Active Aerodynamics, which will have drivers racing wheel-to-wheel to the finish line. “We designed the F1® 25: 2026 Season Pack to truly embody a new era of F1,” said Lee Mather, Senior Creative Director, Codemasters. “We’re putting players in the driver’s seat to rewrite the grid their way, from strategically leveraging Overtake Mode and Active Aerodynamics to propel yourself to the finish line, to becoming the first to put the pedal to the metal on the new MADRING Circuit, there are so many ways to make the competition your own this year.” EA SPORTS™ F1® 25: 2026 Season Pack introduces the following new gameplay features for the authentic racing experience of the 2026 F1® season, with new teams, drivers, and enhanced vehicles for unmatched competition: The Spanish Grand Prix Debuts With The All-New MADRING Circuit - Get ready to race at MADRING, the first new F1® circuit since 2023, available only in the F1®25: 2026 Season Pack. Set in Madrid, this hybrid street and purpose-built track will challenge players in high-speed action across 5.4 km and 22 adrenaline-filled corners. The MADRING circuit is only available to drive with the 2026 cars, as this track was designed specifically for the new season. Hit The Track With The New Cadillac and Audi Revolut F1® Teams - The F1® grid expands to eleven teams in 2026, and EA SPORTS™ F1® 25: 2026 Season Pack gives players the opportunity to get behind the wheel with the new challengers. Experience the all-American thrills of Cadillac, the first major American car manufacturer to join the ranks of F1®, or jump into the Audi Revolut machines, introducing Audi’s iconic brand and motorsport heritage. New Drivers and Returning Fan Favorites - Dive into the latest driver line-ups, with fan favorites Valtteri Bottas and Sergio Perez headlining the all-new Cadillac team to bring the US team invaluable experience in its inaugural year. At Racing Bulls, Arvid Lindblad joins Liam Lawson, while Isack Hadjar steps in to partner Max Verstappen at Oracle Red Bull Racing. Drive the Next-Generation of F1® - Whether using a gamepad or a wheel, players will feel the thrill of the 2026 F1® grid with lighter, smaller cars** and cutting-edge active aerodynamics for a more responsive drive. This year, players have a bigger role to play than ever before in making even more tactical and strategic decisions throughout a race. Choose when to deploy the new Overtake Mode for a jaw-dropping boost of power, perfect for strategic overtakes and intense battles. Plus enjoy real-time adjustments to your front and rear wings with Active Aerodynamics, optimizing your speed in every corner and straight. For added immersion on the track, the 2026 Season Pack’s new assists can help manage everything behind the scenes. Players will experience new features for the 2026 season across Driver Career, My Team, Grand Prix, Time Trial, Split-Screen, and Unranked Multiplayer modes. In Driver Career and My Team, players can start a new 2026 save to get the latest teams, drivers, rules, fresh objectives, and an updated calendar featuring the new Spanish Grand Prix. In My Team, players can customize their squad to be the twelfth on the grid, as the official grid expands to eleven teams in 2026, with the introduction of the all-new Cadillac and Audi teams.† As part of the launch of the F1® 25: 2026 Season Pack, all F1® 25 players will see a new in-game takeover and key art highlighting the new content available to purchase from June 3, 2026. EA Play Pro members unlock unlimited access to the F1 25: 2026 Season Season Pack. Additionally, EA Play members score a monthly 5000 XP boost, and can save 10% on EA digital purchases, including PitCoin, and the F1 25: 2026 Season Pack. More details are available on EA Play. For more information, visit https://www.ea.com/games/f1/f1-25. Subscribe to the official YouTube channel for all trailers and videos, and join the EA SPORTS F1® community on TikTok and Instagram. You can also follow us on X at @easportsf1 to stay up to date on the latest news. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com *Requires F1® 25 (sold separately), all game updates, internet connection & EA Account. Internet connection & all game updates required to access certain content. **Some final car models will release in a post-launch update; internet connection required. †Custom teams and career saves from the 2025 season do not transfer to the 2026 season. Konnersport or APXGP teams cannot be added to the 2026 season of Driver Career or My Team. About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ®. More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. F1® 2025 Game - an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2025 Electronic Arts Inc. EA, EA SPORTS, the EA SPORTS logo, and Codemasters are trademarks of Electronic Arts Inc. The F1 FORMULA 1 logo, F1 logo, FORMULA 1, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trademarks of Formula One Licensing BV, a Formula 1 company. The F2 FIA FORMULA 2 CHAMPIONSHIP logo, FIA FORMULA 2 CHAMPIONSHIP, FIA FORMULA 2, FORMULA 2, F2 and related marks are trademarks of the Federation Internationale de L’Automobile and used exclusively under license. All rights reserved. View source version on businesswire.com: https://www.businesswire.com/news/home/20260603719812/en/ Contact:
Georgia Dueck Public Relations Manager - NHL, UFC, F1
gdueck@ea.com
Original: Experience the Definitive New Era of Formula 1: EA Sports™ F1® 25 2026 Season Pack Available Now
US Market News
2週前
Rewrite the Grid: EA SPORTS™ Reveals F1® 25: 2026 Season PackMay 20, 2026 11:30 AM
Business Wire The story continues with the 2026 Season Pack* for EA SPORTS’™ F1® 25, Featuring New Teams, Drivers & Rosters, Rules & Regulations, and MADRING Track Watch the Reveal Trailer Here Electronic Arts Inc. (NASDAQ: EA) invites players to rewrite the grid in the all-new 2026 Season Pack* for EA SPORTS’™ F1® 25, the official video game of the 2026 FIA Formula One World Championship™, coming to PlayStation®5, Xbox Series X|S and PC on June 3, 2026. The 2026 Season Pack welcomes in a groundbreaking new era of F1®, featuring the updated rules and regulations for the 2026 F1® season, the introduction of two teams: Audi & Cadillac, and their driver rosters to the grid, new action-packed gameplay features, and the highly anticipated MADRING circuit; the first new F1® circuit since 2023. The F1® 25: 2026 Season Pack continues to innovate the iconic racing experience. Implementing real-world regulation changes, the 2026 Season Pack showcases lighter, smaller cars† with active aerodynamics that are more responsive, whether you're using a gamepad or a wheel. Additionally, the all-new Overtake Mode creates extra strategic options for drivers of all abilities, with new assist options available to players for closer racing and a tactical, action-packed experience. Adding to the excitement, the Spanish Grand Prix™ debuts with the all-new MADRING†† circuit, the first new F1® circuit since 2023, available only in the F1® 25: 2026 Season Pack. Set against the backdrop of Madrid, the hybrid street and purpose-built track gives players a taste of adrenaline-filled, high-speed action, and the opportunity to race on the track before the September 2026 Grand Prix™. “The F1® 25: 2026 Season Pack marks the beginning of a bold new era for Formula 1,” said Lee Mather, Senior Creative Director at Codemasters. “With sweeping regulation changes and new teams and rivalries redefining the grid, players can experience the most significant evolution of the sport in over a decade. We are thrilled to bring these changes to players, including the incredible opportunity to race virtually on the MADRING circuit before the race, and look forward to sharing more soon.” The F1® grid expands to eleven teams in 2026†††, with My Team returning for players to take control and become the 12th team on the grid with their custom squad. Audi and Cadillac make their debut in the F1® 25: 2026 Season Pack* lineup, bringing the all-American thrills of Cadillac and introducing Audi’s iconic brand and motorsport heritage. New drivers, adjusted rosters, and returning icons additionally hit the track, with fan favorites Valtteri Bottas and Sergio Perez headlining the all-new Cadillac team and standout Gabriel Bortoleto and Nico Hülkenberg joining the lineup for Audi. "I'm so pleased to be able to partner with EA SPORTS because games are such an incredible way for fans to experience our sport," said Lewis Hamilton. "This year, we’ve entered a new era in Formula 1, with new regulations which have changed so much about the sport. The EA SPORTS team has done a great job bringing these changes to life in the F1® 25: 2026 Season Pack, from the cars and power units to the new tracks like MADRING. I can't wait for fans out there to get behind the wheel and experience this new season for themselves.” For those new or returning to the F1 franchise, the brand-new EA SPORTS F1® 25: 2026 Season Edition brings together F1® 25 base game and the 2026 Season Pack in one bundle for the most complete Formula One® experience. Take on the action-packed 2025 season, then launch a new career with the groundbreaking 2026 teams, the next generation of Grand Prix™ racing. Pricing**
EA SPORTS’™ F1® 25: 2026 Season Pack
CONSOLE SUGGESTED RETAIL PRICE: $29.99 | €29.99 | £24.99
PC SUGGESTED RETAIL PRICE: $24.99 | €24.99 | £21.99 EA SPORTS’™ F1® 25: 2026 Season Edition
CONSOLE SUGGESTED RETAIL PRICE: $49.99 | €59.99 | £49.99
PC SUGGESTED RETAIL PRICE: $49.99 | €49.99 | £44.99 Developed by Codemasters, EA SPORTS’™ F1® 25: 2026 SEASON PACK will be available June 3, 2026 on PlayStation®5, Xbox Series X|S, and PC. Wishlist EA SPORTS’™ F1® 25: 2026 Season Pack now on Steam, Xbox, or the EA App, and EA SPORTS’™ F1® 25: 2026 Season Edition on Xbox. For more information, visit https://www.ea.com/games/f1/f1-25. Subscribe to the official YouTube channel for all trailers and videos, and join the EA SPORTS F1® community on TikTok and Instagram. You can also follow us on X at @easportsf1 to stay up to date on the latest news. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com *Requires F1® 25 (sold separately), all game updates, internet connection & EA Account. **Prices may vary by retailer or change; see retailer sites for details. †Some final car models will release in a post-launch update; internet connection required. ††MADRING circuit can only be driven with 2026 cars. †††Custom teams and career saves from the 2025 season do not transfer to the 2026 season. Konnersport or APXGP teams cannot be added to the 2026 season of Driver Career or My Team. About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. View source version on businesswire.com: https://www.businesswire.com/news/home/20260520008560/en/ Georgia Dueck
Public Relations Manager - NHL, UFC, F1
gdueck@ea.com Original: Rewrite the Grid: EA SPORTS™ Reveals F1® 25: 2026 Season Pack
US Market News
4週前
EA SPORTS FC™ and LALIGA Launch New York Community Pitch as Part of FC FUTURES Program, Designed by Local Artist BG183May 7, 2026 10:30 AM
Business Wire EA SPORTS FC™ and LALIGA have unveiled a newly refurbished community football pitch in the South Bronx, New York, as part of FC FUTURES – EA SPORTS’ grassroots initiative to expand access to the game and connect football communities around the world. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260507812174/en/EA SPORTS FC™ and LALIGA launch New York community pitch as part of FC FUTURES program Marking the 10th pitch delivered through the program with LALIGA globally, the project brings together soccer, creativity and community to create a safe, inclusive space for young people and local families to learn through play. Developed in collaboration with local partners and featuring a custom design by Bronx artist BG183, the pitch is connected to P.S./M.S. 31 The William Lloyd Garrison School and has been delivered alongside love.fútbol and South Bronx United to support long-term impact in the community. Located in the South Bronx, the pitch has been designed as a multi-use space that goes beyond the game, supporting school physical education and daily recess, alongside football programming, tournaments and wider community events. Developed with Urban Soccer Park, the small-sided format enables year-round use and flexible programming for players of all ages. The pitch’s artistic identity has been created by Sotero Ortiz, known as BG183 — a pioneering graffiti artist born and raised in the South Bronx and a founding member of Tats Cru. His design draws on the four elements of hip-hop and everyday life in the borough, capturing the energy of street football and local culture, and creating a space that reflects the identity of the community it serves. LALIGA Ambassador Patrick Kluivert joined the inauguration, celebrating the opening with local children and families. He commented: “Soccer has the power to connect people everywhere, and that is what makes initiatives like this collaboration with EA SPORTS FC FUTURES and LALIGA so special. Seeing a space like this open in the South Bronx, with so much personality and meaning for the local community, is truly inspiring. I hope every child who plays here feels that this pitch belongs to them — a place where they can dream big, enjoy the game and create unforgettable memories.” Beyond the pitch itself, the project includes a long-term education and football program delivered with South Bronx United, using soccer as a platform for academic support, mentoring and leadership development. The space will support more than 500 local students through school use, alongside year-round programming and community events designed to create lasting impact. James Salmon, Senior Director, Partnerships Marketing, EA SPORTS FC, said: “FC FUTURES is about connecting our platform with real world soccer to create opportunities for the next generation. While EA SPORTS FC lives in the game, our ambition goes beyond it - working with partners like LALIGA and local communities to create spaces where football can be played and experienced physically. Projects like this in the South Bronx show how football can bring people together and create lasting impact. “Through FC FUTURES, EA SPORTS FC™ is helping to build a global platform that connects the digital and real-world game to expand access to football. This work developed in partnership with LALIGA now spans multiple regions across Europe, Africa, Asia and the Americas, alongside complementary programs including equipment donations and youth initiatives such as Next Gen Draft. As part of this, BG183’s distinctive artwork will also feature in-game through a newly released kit inspired by the South Bronx pitch, further connecting players around the world to the culture and creativity behind the project.” Jorge de la Vega, LALIGA’s Executive Director of Business, said: “The FC FUTURES initiative reflects our belief that the future of soccer is built from the grassroots level up. This project in New York is especially meaningful because it brings together access to sport, long-term community impact and a strong local identity. Together with EA SPORTS FC and our community partners, we want this pitch to become a place where young people can play, grow and find new opportunities through football.” The project reflects the ongoing commitment from EA SPORTS FC to growing the game globally, connecting digital and real-world football, and working with league partners like LALIGA to expand access, celebrate local culture and create new opportunities for communities to play and engage with the sport. A selection of assets from the pitch unveiling are available here: https://eapressportal.com/download/65377/dd1318b9fcd57700c61bb6bcbcaadfb95963e895 About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ®. More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. Category: EA SPORTS View source version on businesswire.com: https://www.businesswire.com/news/home/20260507812174/en/ EA SPORTS FC Newsroom
FCNewsroom@ea.com Original: EA SPORTS FC™ and LALIGA Launch New York Community Pitch as Part of FC FUTURES Program, Designed by Local Artist BG183
US Market News
1月前
Fight Your Fight: EA SPORTS™ UFC® 6 Arrives June 19, Delivering Next-Level Fighter Individuality and Gameplay DepthMay 5, 2026 11:05 AM
Business Wire Powered by Fighters, UFC® 6 Features Alex Pereira and Max Holloway Stepping onto the Cover Watch the Reveal Trailer HERE Electronic Arts Inc. (NASDAQ: EA) today unveiled EA SPORTS™ UFC® 6, launching June 19, 2026 on PlayStation®5 and Xbox Series X|S. Powered by fighters, UFC 6 brings unparalleled fighter authenticity to players with true-to-life fighter movement and striking. Former UFC middleweight and light heavyweight champion Alex Pereira and former UFC featherweight and BMF champion Max Holloway headline the Standard and Ultimate Edition covers, ushering in a new era of fighter individuality appearing in gameplay, allowing players to fight their fight like never before. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260505424426/en/UFC 6 Standard Edition EA SPORTS™ UFC® 6 delivers the most realistic and authentic fighting experience yet. Athletes move, strike, and react like their real-life counterparts thanks to Markerless Capture and the next generation of Sapien Technology, setting a new standard for authenticity in the Octagon and a strong sense of individuality. Fighters feel distinct through Signature Strikes and authentic movement, bringing their unique styles to life where strengths and weaknesses have real consequences. Complemented by Real-Time Contact with all-new ragdoll physics, your favorite fighters look, move, and fight like themselves. All-new game modes like Hall of Legends and The Legacy let players experience the stories of UFC greats or carve their own path, from backrooms to the bright lights. These modes introduce immersive storytelling that makes every fight feel personal, capturing the emotion, pressure and determination it takes to leave a lasting mark on the sport. “EA SPORTS™ UFC® 6 delivers a deeper, more dynamic fight experience,” said Nate McDonald, EA SPORTS UFC 6's Lead Producer. “Every element is designed to reflect the individuality of real fighters. Our goal is to capture the sport as faithfully as possible and bring players closer to the Octagon than ever before.” This year’s cover athletes showcase a modern standard for elite UFC superstardom. Alex Pereira brings his signature blend of precision and raw power to the Standard Edition cover, while Max Holloway’s relentless pace and unmatched volume come alive on the Ultimate Edition. Their presence on the covers reflects a new era for the franchise where every athlete’s unique movement and mindset are felt in every exchange. “Representing Brazil on the cover of UFC 6 means everything to me. This is for the fans who believed in me from the very beginning,” said Alex Pereira, featured athlete on the Standard Edition cover. “EA SPORTS made my fighter look as powerful as the real thing and nailed my left hook. The fans will get the true Poatan. Chama.” “Being the face of the UFC 6 Ultimate Edition is an honor,” said Max Holloway. “I’ve always approached MMA like a gamer. It's about being creative, having fun and not backing down. I’m excited to see how fans bring the pressure.” Pre-order* EA SPORTS™ UFC® 6 Ultimate Edition to receive 7-day early access and the Iconic Moments Bundle. Ultimate Edition Includes: Fighter Pass: UFC Legends (8 new fighters. Instant access to Randy Couture and Ken Shamrock, both making their EA SPORTS UFC debut + 6 fighter drops to come) Expansion Pass (Your access to 2 fully-loaded expansions, which include new modes and more. Coming Winter 2026 and Summer 2027) VIP Pass (Henry Cejudo (UFC 238), Joanna Jedrzejczyk (UFC 248), Jiri Prochazka (UFC 295), Khalil Rountree (UFC 307) and Jon Jones (UFC 182) 5 Fighter Skins, 6 VIP Cosmetic Items, 3 VIP emojis and ongoing progress boosts and rewards across the game) Pre-order Bonus: Iconic Moments Bundle (The Korean Zombie, Miesha Tate, and Leon Edwards Fighter Skins) Rivalry Bundle (Israel Adesanya (UFC 281) and Paulo Costa (UFC 241) Fighter Skins + 500 UFC points) Players who pre-order the EA SPORTS™ UFC® 6 Standard Edition will receive: 3 Fighter Skins (Iconic Moments Bundle: The Korean Zombie, Miesha Tate, Leon Edwards) All pre-order editions and information can be found here. Stay tuned for the full rundown of EA SPORTS™ UFC® 6 in the coming weeks. To keep up-to-date with the latest game news and information, visit http://ea.com/games/ufc/ufc-6 and follow our social channels. *Conditions and restrictions apply. See https://www.ea.com/games/ufc/ufc-6/game-disclaimers for details. PRESS ASSETS ARE AVAILABLE AT EAPressPortal.com About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ® . More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. About UFC® UFC® is the world's premier mixed martial arts organization (MMA), with more than 700 million fans and approximately 353 million social media followers. The organization produces more than 40 live events annually in some of the most prestigious arenas around the world while distributing programming to more than 1 billion broadcast and digital households across more than 210 countries and territories. UFC's athlete roster features the world's best MMA athletes representing more than 75 countries. The organization's digital offerings include UFC FIGHT PASS®, one of the world's leading streaming services for combat sports. UFC is part of TKO Group Holdings (NYSE: TKO) and is headquartered in Las Vegas, Nevada. For more information, visit UFC.com and follow UFC at Facebook.com/UFC and @UFC on X, Snapchat, Instagram, and TikTok: @UFC. View source version on businesswire.com: https://www.businesswire.com/news/home/20260505424426/en/ Georgia Dueck
Public Relations Manager - NHL, UFC, F1
gdueck@ea.com Original: Fight Your Fight: EA SPORTS™ UFC® 6 Arrives June 19, Delivering Next-Level Fighter Individuality and Gameplay Depth
US Market News
1月前
Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes DueApril 30, 2026 7:33 PM
PR Newswire (US)
WILMINGTON, Del., April 30, 2026 /PRNewswire/ -- Oak-Eagle AcquireCo, Inc. (the "Offeror") announced today the extension of the Expiration Time and Settlement Date for the previously announced offers to purchase for cash (each, a "Tender Offer" and, together, the "Tender Offers") any and all of Electronic Arts Inc.'s (NASDAQ: EA) (the "Company") outstanding (i) 1.850% Senior Notes due 2031 (the "2031 Notes") and (ii) 2.950% Senior Notes due 2051 (the "2051 Notes" and, together with the 2031 Notes, the "Notes"), and solicitations of consents (each, a "Consent Solicitation" and, together, the "Consent Solicitations") from holders of the Notes (each, a "Holder" and, collectively, the "Holders") to certain proposed amendments (the "Proposed Amendments") to the indenture, dated as of February 24, 2016, as supplemented by that certain Second Supplemental Indenture, dated as of February 11, 2021, by and between the Company and U.S. Bank Trust Company, National Association (as successor in interest to U.S. Bank National Association), as trustee (the "Trustee") (the "Indenture") (such consents being solicited are each a "Consent" and, collectively, the "Consents").The previously announced Expiration Time of 5:00 P.M., New York City time, on April 30, 2026, has been extended with respect to all Holders to 5:00 P.M., New York City time, on June 15, 2026, unless extended or earlier terminated, and the Settlement Date has been extended to June 18, 2026, unless extended or earlier terminated. The Offeror intends to extend the Expiration Time, without extending the Withdrawal Deadline (unless required by law), such that it will remain within three business days prior to the Settlement Date, which we anticipate will occur on or about the closing date of the Merger. The Withdrawal Deadline of 5:00 P.M., New York City time, on February 24, 2026 (the "Withdrawal Deadline"), is not extended and has already expired and any Notes tendered after the Withdrawal Deadline may not be withdrawn.The Tender Offers and the Consent Solicitations are being made in connection with, and are expressly conditioned upon the closing of, the acquisition of the Company pursuant to the Agreement and Plan ?of Merger, dated September 28, 2025 (as it may be amended, supplemented or modified from time to ?time, the "Merger Agreement"), by and among the Company, the Offeror and Oak-Eagle MergerCo, Inc., a Delaware corporation and a wholly-owned subsidiary of the Offeror ("Merger Sub"), pursuant to which Merger Sub will merge with and into the Company (the "Merger"), with the Company surviving the Merger as a wholly-owned subsidiary of the Offeror, in each case on and subject to the terms and conditions therein. The Offeror and Merger Sub were formed by an investor consortium consisting of The Public Investment Fund, Silver Lake and Affinity Partners, for purposes of engaging in the transactions contemplated by the Merger Agreement. The consummation of the Merger is not conditioned on the consummation of the Tender Offers and the Consent Solicitations.The terms and conditions of the Tender Offers and Consent Solicitations are described in the Offer to Purchase and Consent Solicitation Statement relating to the Notes dated as of February 10, 2026 (as amended or supplemented from time to time, the "Offer to Purchase and Consent Solicitation Statement"). Capitalized terms used herein, but not otherwise defined, have the meanings ascribed to such terms in the Offer to Purchase and Consent Solicitation Statement.The table below outlines the approximate principal amount of the Notes validly tendered and not validly withdrawn as of the date hereof, according to information provided by Global Bondholder Services Corporation, the depositary and information agent for the Tender Offers and the Consent Solicitations (the "Depositary and Information Agent"). Any Notes validly tendered after February 24, 2026, but on or prior to the Expiration Time, will be eligible to receive the Tender Offer Consideration set forth in the table below. The Offeror currently intends to accept all Notes tendered in the Tender Offers, subject to the satisfaction of the conditions described below.Title of NotesCUSIP/ISIN(1)
Outstanding
PrincipalAmount
Reference
Security
Reference
Yield
Fixed
Spread
(bps)
Tender Offer
Consideration(2) (3)
Aggregate
Principal
Amount
Tendered
1.850% Senior
Notes due 2031CUSIP:
285512AE9
ISIN:
US285512AE93$750,000,0003.750%
UST due
January 31,
20313.626 %+0$874.49$68,170,0002.950% Senior
Notes due 2051CUSIP:
285512AF6
ISIN:
US285512AF68$750,000,0004.625%
UST due
November
15, 20554.705 %+0$695.45$7,917,000(1) The CUSIP numbers and ISINs referenced in this press release are included solely for the convenience of Holders. None of the Offeror, the Company, the Trustee, the Dealer Manager (as defined below), the Depositary and Information Agent nor their respective affiliates shall be held responsible for the selection or use of the referenced CUSIP numbers and ISINs, and no representation is made as to the correctness of any CUSIP number or ISIN on the Notes or as indicated in this press release or any other document.
(2) As defined in the Offer to Purchase and Consent Solicitation Statement. Calculated based on the Settlement Date of June 18, 2026. Subject to update pursuant to the Offer to Purchase and Consent Solicitation if the Tender Offers settle on a different date.
(3) Per $1,000 principal amount of Notes validly tendered and not validly withdrawn after February 24, 2026, but on or prior to the Expiration Time.General InformationThe Offeror's obligations to complete each Tender Offer and Consent Solicitation are subject to and conditioned upon the following having occurred or, in the case of the General Conditions, having been waived by the Offeror with respect to such Tender Offer and Consent Solicitation, as applicable: (1) the satisfaction of the Merger Condition, and (2) the satisfaction of the General Conditions. Each Tender Offer and Consent Solicitation is a separate offer and is not conditioned on any other Tender Offer or Consent Solicitation. There can be no assurance that any of the Tender Offers or the Consent Solicitations will be consummated. The Offeror may amend, extend or terminate the Tender Offers and the Consent Solicitations, in its sole discretion.The Offeror intends to fund the Total Consideration (including accrued and unpaid interest), plus all related fees and expenses, using proceeds from the financing transactions to fund the Merger. Notes that are tendered and accepted in the Tender Offers will cease to be outstanding and will be cancelled.Any Notes not tendered and purchased pursuant to the Tender Offers will remain outstanding. If the requisite Consents are received with respect to a series of Notes, and the Proposed Amendments become operative with respect to the Indenture for such series of Notes, then the applicable Notes that are not purchased pursuant to the Tender Offers will be subject to the Proposed Amendments. The Proposed Amendments would amend the Indenture to eliminate certain restrictive covenants, eliminate certain events of default and modify or eliminate certain other provisions with respect to such series of Notes. The Requisite Consents have not yet been received with respect to either series of Notes.To the extent any Notes remain outstanding following the consummation of the Tender Offers and the Consent Solicitations, the Offeror currently intends to cause the Company to defease one or both series of Notes, in which case Holders of such Notes will continue to receive interest on each scheduled interest payment date and principal on the stated maturity date but will not benefit from any restrictive covenants removed pursuant to the defeasance, including the change of control repurchase obligations. The Proposed Amendments do not need to be adopted in order to defease one or both series of Notes in accordance with the terms of the Indenture. To the extent any Notes remain outstanding following the consummation of the Tender Offers and the Consent Solicitations, the Company may (or the Offeror may cause the Company to) also purchase, repurchase, redeem or otherwise acquire or retire the 2031 Notes and/or the 2051 Notes by any available means, including, without limitation, negotiated transactions, open market purchases, tender offers, redemption or otherwise, upon such terms and at such prices as the Offeror or the Company may determine. Any such transaction may be on the same terms or on terms that are more or less favorable to Holders of Notes than the terms of the Tender Offers and the Consent Solicitations and will depend on various factors existing at that time. Finally, the Company may (or the Offeror may cause the Company to) leave outstanding any Notes that remain outstanding following the consummation of the Tender Offers and the Consent Solicitations or any transaction described in this paragraph.J.P. Morgan Securities LLC has been retained as the dealer manager in connection with the Tender Offers and as the solicitation agent in connection with the Consent Solicitations (the "Dealer Manager"). In such capacities, it may contact Holders regarding the Tender Offers and the Consent Solicitations and may request brokers, dealers, commercial banks, trust companies and other nominees to forward the Offer to Purchase and Consent Solicitation Statement and related materials to beneficial owners of Notes. Requests for documents may be directed to the Depositary and Information Agent at: +1 (855) 654 2015 or contact@gbsc-usa.com. Questions about the Tender Offers and the Consent Solicitations may be directed to J.P. Morgan Securities LLC at (866) 834-4466 or (212) 834-3424.This press release is for informational purposes only. The Tender Offers and the Consent Solicitations are being made solely by the Offer to Purchase and Consent Solicitation Statement. This press release does not constitute an offer to sell or the solicitation of an offer to buy any securities and shall not constitute an offer, solicitation or sale in any jurisdiction in which, or to any persons to whom, such offering, solicitation or sale would be unlawful. The Tender Offers and the Consent Solicitations are not being made to Holders of Notes in any jurisdiction in which the making or acceptance thereof would not be in compliance with the securities, blue sky or other laws of such jurisdiction. In any jurisdiction in which the securities laws or blue sky laws require the Tender Offers or the Consent Solicitations to be made by a licensed broker or dealer, the Tender Offers and the Consent Solicitations will be deemed to be made on behalf of the Offeror by the Dealer Manager, or one or more registered brokers or dealers that are licensed under the laws of such jurisdiction.None of the Offeror, the Company, the Trustee, the Depositary and Information Agent, the Dealer Manager or any of their respective affiliates makes any recommendation as to whether Holders should tender or refrain from tendering their Notes, and no person or entity has been authorized by any of them to make such a recommendation. Holders must make their own decision as to whether to tender Notes and, if so, the principal amount of the Notes to tender.Forward-Looking StatementsThis press release contains or incorporates by reference certain "forward-looking statements" within ?the meaning of the federal securities laws. All statements other than statements of historical facts are forward-looking statements. In many cases, you can identify forward-looking statements by terms such ?as "may," "will," "should," "expect," "plan," "anticipate," "could," "intend," "target," "project," "contemplate," ??"believe," "estimate," "predict," "potential" or "continue" or other similar words. These forward-looking ?statements are only predictions. These statements relate to future events and ?involve known and unknown risks, uncertainties and other important factors that may cause the ?actual outcomes to materially differ from those expressed or implied by these forward-looking statements. New factors ?could emerge from time to time and it is not possible for us to predict all such factors. Because forward-looking ?statements are inherently subject to risks and uncertainties, some of which cannot be predicted or quantified, ?you should not rely on these forward-looking statements as guarantees of future events. These forward-looking ?statements speak only as of the date made and are not guarantees of future performance of results, including the closing of the Merger and successful completion of the Tender Offers and the Consent Solicitations. The Offeror expressly ?disclaims any obligation or undertaking to release any updates or revisions to any forward-looking statement ?contained or incorporated by reference herein to reflect any change in expectations with regard thereto or any ?change of events, conditions or circumstances on which any such statement was based, except as required by law.?
View original content:https://www.prnewswire.com/news-releases/oak-eagle-acquireco-inc-announces-extension-of-the-expiration-time-and-settlement-date-for-the-previously-announced-tender-offers-and-consent-solicitations-for-any-and-all-of-electronic-arts-incs-1-850-senior-notes-due-2031-a-302759638.htmlSOURCE Oak-Eagle AcquireCo, Inc.
Original: Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes Due
US Market News
3月前
Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes DueMarch 11, 2026 7:28 PM
PR Newswire (US)
WILMINGTON, Del., March 11, 2026 /PRNewswire/ -- Oak-Eagle AcquireCo, Inc. (the "Offeror") announced today the extension of the Expiration Time and Settlement Date for the previously announced offers to purchase for cash (each, a "Tender Offer" and, together, the "Tender Offers") any and all of Electronic Arts Inc.'s (NASDAQ: EA) (the "Company") outstanding (i) 1.850% Senior Notes due 2031 (the "2031 Notes") and (ii) 2.950% Senior Notes due 2051 (the "2051 Notes" and, together with the 2031 Notes, the "Notes"), and solicitations of consents (each, a "Consent Solicitation" and, together, the "Consent Solicitations") from holders of the Notes (each, a "Holder" and, collectively, the "Holders") to certain proposed amendments (the "Proposed Amendments") to the indenture, dated as of February 24, 2016, as supplemented by that certain Second Supplemental Indenture, dated as of February 11, 2021, by and between the Company and U.S. Bank Trust Company, National Association (as successor in interest to U.S. Bank National Association), as trustee (the "Trustee") (the "Indenture") (such consents being solicited are each a "Consent" and, collectively, the "Consents").The previously announced Expiration Time of 5:00 P.M., New York City time, on March 11, 2026, has been extended with respect to all Holders to 5:00 P.M., New York City time, on April 30, 2026, unless extended or earlier terminated, and the Settlement Date has been extended to May 5, 2026, unless extended or earlier terminated. The Offeror intends to extend the Expiration Time, without extending the Withdrawal Deadline (unless required by law), such that it will remain within three business days prior to the Settlement Date, which we anticipate will occur on or about the closing date of the Merger. The Withdrawal Deadline of 5:00 P.M., New York City time, on February 24, 2026 (the "Withdrawal Deadline"), is not extended and has already expired and any Notes tendered after the Withdrawal Deadline may not be withdrawn.The Tender Offers and the Consent Solicitations are being made in connection with, and are expressly conditioned upon the closing of, the acquisition of the Company pursuant to the Agreement and Plan ?of Merger, dated September 28, 2025 (as it may be amended, supplemented or modified from time to ?time, the "Merger Agreement"), by and among the Company, the Offeror and Oak-Eagle MergerCo, Inc., a Delaware corporation and a wholly-owned subsidiary of the Offeror ("Merger Sub"), pursuant to which Merger Sub will merge with and into the Company (the "Merger"), with the Company surviving the Merger as a wholly-owned subsidiary of the Offeror, in each case on and subject to the terms and conditions therein. The Offeror and Merger Sub were formed by an investor consortium consisting of The Public Investment Fund, Silver Lake and Affinity Partners, for purposes of engaging in the transactions contemplated by the Merger Agreement. The consummation of the Merger is not conditioned on the consummation of the Tender Offers and the Consent Solicitations.The terms and conditions of the Tender Offers and Consent Solicitations are described in the Offer to Purchase and Consent Solicitation Statement relating to the Notes dated as of February 10, 2026 (as amended or supplemented from time to time, the "Offer to Purchase and Consent Solicitation Statement"). Capitalized terms used herein, but not otherwise defined, have the meanings ascribed to such terms in the Offer to Purchase and Consent Solicitation Statement.The table below outlines the approximate principal amount of the Notes validly tendered and not validly withdrawn as of the date hereof, according to information provided by Global Bondholder Services Corporation, the depositary and information agent for the Tender Offers and the Consent Solicitations (the "Depositary and Information Agent"). Any Notes validly tendered after February 24, 2026, but on or prior to the Expiration Time, will be eligible to receive the Tender Offer Consideration set forth in the table below. The Offeror currently intends to accept all Notes tendered in the Tender Offers, subject to the satisfaction of the conditions described below.Title of NotesCUSIP/ISIN(1)Outstanding
Principal
AmountReference
SecurityReference
YieldFixed
Spread
(bps)Tender Offer
Consideration(2) (3)Aggregate
Principal
Amount
Tendered1.850% Senior
Notes due 2031CUSIP:
285512AE9
ISIN:
US285512AE93$750,000,0003.750%
UST due
January 31,
20313.626 %+0$872.71$67,459,0002.950% Senior
Notes due 2051CUSIP:
285512AF6
ISIN:
US285512AF68$750,000,0004.625%
UST due
November 15,
20554.705 %+0$694.79$7,917,000
(1) The CUSIP numbers and ISINs referenced in this press release are included solely for the convenience of Holders. None of the Offeror, the Company, the Trustee, the Dealer Manager (as defined below), the Depositary and Information Agent nor their respective affiliates shall be held responsible for the selection or use of the referenced CUSIP numbers and ISINs, and no representation is made as to the correctness of any CUSIP number or ISIN on the Notes or as indicated in this press release or any other document.(2) As defined in the Offer to Purchase and Consent Solicitation Statement. Calculated based on the Settlement Date of May 5, 2026. Subject to update pursuant to the Offer to Purchase and Consent Solicitation if the Tender Offers settle on a different date.(3) Per $1,000 principal amount of Notes validly tendered and not validly withdrawn after February 24, 2026, but on or prior to the Expiration Time.General InformationThe Offeror's obligations to complete each Tender Offer and Consent Solicitation are subject to and conditioned upon the following having occurred or, in the case of the General Conditions, having been waived by the Offeror with respect to such Tender Offer and Consent Solicitation, as applicable: (1) the satisfaction of the Merger Condition, and (2) the satisfaction of the General Conditions. Each Tender Offer and Consent Solicitation is a separate offer and is not conditioned on any other Tender Offer or Consent Solicitation. There can be no assurance that any of the Tender Offers or the Consent Solicitations will be consummated. The Offeror may amend, extend or terminate the Tender Offers and the Consent Solicitations, in its sole discretion.The Offeror intends to fund the Total Consideration (including accrued and unpaid interest), plus all related fees and expenses, using proceeds from the financing transactions to fund the Merger. Notes that are tendered and accepted in the Tender Offers will cease to be outstanding and will be cancelled.Any Notes not tendered and purchased pursuant to the Tender Offers will remain outstanding. If the requisite Consents are received with respect to a series of Notes, and the Proposed Amendments become operative with respect to the Indenture for such series of Notes, then the applicable Notes that are not purchased pursuant to the Tender Offers will be subject to the Proposed Amendments. The Proposed Amendments would amend the Indenture to eliminate certain restrictive covenants, eliminate certain events of default and modify or eliminate certain other provisions with respect to such series of Notes. The Requisite Consents have not yet been received with respect to either series of Notes.To the extent any Notes remain outstanding following the consummation of the Tender Offers and the Consent Solicitations, the Offeror currently intends to cause the Company to defease one or both series of Notes, in which case Holders of such Notes will continue to receive interest on each scheduled interest payment date and principal on the stated maturity date but will not benefit from any restrictive covenants removed pursuant to the defeasance, including the change of control repurchase obligations. The Proposed Amendments do not need to be adopted in order to defease one or both series of Notes in accordance with the terms of the Indenture. To the extent any Notes remain outstanding following the consummation of the Tender Offers and the Consent Solicitations, the Company may (or the Offeror may cause the Company to) also purchase, repurchase, redeem or otherwise acquire or retire the 2031 Notes and/or the 2051 Notes by any available means, including, without limitation, negotiated transactions, open market purchases, tender offers, redemption or otherwise, upon such terms and at such prices as the Offeror or the Company may determine. Any such transaction may be on the same terms or on terms that are more or less favorable to Holders of Notes than the terms of the Tender Offers and the Consent Solicitations and will depend on various factors existing at that time. Finally, the Company may (or the Offeror may cause the Company to) leave outstanding any Notes that remain outstanding following the consummation of the Tender Offers and the Consent Solicitations or any transaction described in this paragraph.J.P. Morgan Securities LLC has been retained as the dealer manager in connection with the Tender Offers and as the solicitation agent in connection with the Consent Solicitations (the "Dealer Manager"). In such capacities, it may contact Holders regarding the Tender Offers and the Consent Solicitations and may request brokers, dealers, commercial banks, trust companies and other nominees to forward the Offer to Purchase and Consent Solicitation Statement and related materials to beneficial owners of Notes. Requests for documents may be directed to the Depositary and Information Agent at: +1 (855) 654 2015 or contact@gbsc-usa.com. Questions about the Tender Offers and the Consent Solicitations may be directed to J.P. Morgan Securities LLC at (866) 834-4466 or (212) 834-3424.This press release is for informational purposes only. The Tender Offers and the Consent Solicitations are being made solely by the Offer to Purchase and Consent Solicitation Statement. This press release does not constitute an offer to sell or the solicitation of an offer to buy any securities and shall not constitute an offer, solicitation or sale in any jurisdiction in which, or to any persons to whom, such offering, solicitation or sale would be unlawful. The Tender Offers and the Consent Solicitations are not being made to Holders of Notes in any jurisdiction in which the making or acceptance thereof would not be in compliance with the securities, blue sky or other laws of such jurisdiction. In any jurisdiction in which the securities laws or blue sky laws require the Tender Offers or the Consent Solicitations to be made by a licensed broker or dealer, the Tender Offers and the Consent Solicitations will be deemed to be made on behalf of the Offeror by the Dealer Manager, or one or more registered brokers or dealers that are licensed under the laws of such jurisdiction.None of the Offeror, the Company, the Trustee, the Depositary and Information Agent, the Dealer Manager or any of their respective affiliates makes any recommendation as to whether Holders should tender or refrain from tendering their Notes, and no person or entity has been authorized by any of them to make such a recommendation. Holders must make their own decision as to whether to tender Notes and, if so, the principal amount of the Notes to tender.Forward-Looking StatementsThis press release contains or incorporates by reference certain "forward-looking statements" within ?the meaning of the federal securities laws. All statements other than statements of historical facts are forward-looking statements. In many cases, you can identify forward-looking statements by terms such ?as "may," "will," "should," "expect," "plan," "anticipate," "could," "intend," "target," "project," "contemplate," ??"believe," "estimate," "predict," "potential" or "continue" or other similar words. These forward-looking ?statements are only predictions. These statements relate to future events and ?involve known and unknown risks, uncertainties and other important factors that may cause the ?actual outcomes to materially differ from those expressed or implied by these forward-looking statements. New factors ?could emerge from time to time and it is not possible for us to predict all such factors. Because forward-looking ?statements are inherently subject to risks and uncertainties, some of which cannot be predicted or quantified, ?you should not rely on these forward-looking statements as guarantees of future events. These forward-looking ?statements speak only as of the date made and are not guarantees of future performance of results, including the closing of the Merger and successful completion of the Tender Offers and the Consent Solicitations. The Offeror expressly ?disclaims any obligation or undertaking to release any updates or revisions to any forward-looking statement ?contained or incorporated by reference herein to reflect any change in expectations with regard thereto or any ?change of events, conditions or circumstances on which any such statement was based, except as required by law.?
View original content:https://www.prnewswire.com/news-releases/oak-eagle-acquireco-inc-announces-extension-of-the-expiration-time-and-settlement-date-for-the-previously-announced-tender-offers-and-consent-solicitations-for-any-and-all-of-electronic-arts-incs-1-850-senior-notes-due-2031-a-302711609.htmlSOURCE Oak-Eagle AcquireCo, Inc.
Original: Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes Due
US Market News
4月前
Electronic Arts Reports Q3 FY26 ResultsFebruary 3, 2026 4:05 PM
Business Wire
Record Quarterly Net Bookings Driven by Battlefield™ 6’s Landmark Launch
Continued Franchise Momentum Across EA SPORTS FC™ and Apex Legends™
Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2025.
Selected Operating Highlights and Metrics
Net bookings1 for the quarter totaled $3.046 billion, up 38% year-over-year.
Battlefield™ 6 was the best-selling shooter title of 2025, setting new franchise engagement records.
EA SPORTS FC™ net bookings increased high single digits year-over-year in Q3, excluding the benefit of deluxe edition content timing, driven by strength in Ultimate Team™ and FC Mobile.
Apex Legends™ momentum continued in Q3 with net bookings up double-digits year-over-year driven by innovative new features and events.
Selected Financial Highlights and Metrics
Net revenue was $1.901 billion for the quarter.
Net cash provided by operating activities was $1.826 billion for the quarter and $2.522 billion for the trailing twelve months.
Dividend
EA has declared a quarterly cash dividend of $0.19 per share of the Company’s common stock, payable on March 18, 2026 to stockholders of record as of the close of business on February 25, 2026.
Quarterly Financial Highlights
Three Months Ended
December 31,
2025
2024
(in $ millions, except per share amounts)
Full game
632
599
Live services and other
1,269
1,284
Total net revenue
1,901
1,883
Net income
88
293
Diluted earnings per share
0.35
1.11
Operating cash flow
1,826
1,176
Value of shares repurchased
-
375
Number of shares repurchased
-
2.4
Cash dividend paid
47
50
Trailing Twelve Months Financial Highlights
Twelve Months Ended
December 31,
2025
2024
(in $ millions)
Full game
1,976
1,898
Live services and other
5,330
5,449
Total net revenue
7,306
7,347
Net income
680
1,049
Operating cash flow
2,522
2,110
Value of shares repurchased
2,125
1,450
Number of shares repurchased
15.1
10.1
Operating Metric
The following is a calculation of our total net bookings for the periods presented:
Three Months Ended
December 31,
Twelve Months Ended
December 31,
2025
2024
2025
2024
(in $ millions)
Total net revenue
1,901
1,883
7,306
7,347
Change in deferred net revenue (online-enabled games)
1,145
332
655
(125)
Total net bookings
3,046
2,215
7,961
7,222
Pending Acquisition by Investor Consortium
On September 29, 2025, EA announced that it has entered into a definitive agreement to be acquired by an investor consortium (“the Consortium”) comprised of The Public Investment Fund, private investment funds affiliated with Silver Lake Group, L.L.C. and private investment funds affiliated with Affinity Partners in an all-cash transaction that values EA at an enterprise value of approximately $55 billion. The transaction is expected to close in the first quarter of fiscal 2027 and is subject to customary closing conditions, including receipt of required regulatory approvals. For additional information, please refer to EA’s filings with the Securities and Exchange Commission.
Conference Call and Supporting Documents
Given the pending transaction, Electronic Arts will not be hosting an earnings conference call this quarter.
For further information and discussion of EA’s financial results, please refer to the financial model of EA’s historical results posted on EA’s IR Website at http://ir.ea.com and EA’s upcoming Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2025.
Forward-Looking Statements
Some statements set forth in this release contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements. Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences and trends; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; the timing, receipt and terms and conditions of any required governmental and regulatory approvals of the proposed transaction with the Consortium that could delay the consummation of the proposed transaction or cause the parties to abandon the proposed transaction; the occurrence of any event, change or other circumstances that could give rise to the termination of the Merger Agreement entered into in connection with the proposed transaction; the risk that the parties to the proposed transaction may not be able to satisfy the conditions to the proposed transaction in a timely manner or at all; risks related to disruption of the Company’s business resulting from the proposed transaction, including disruption of management time from ongoing business operations due to the proposed transaction; risks relating to certain restrictions during the pendency of the proposed transaction that may impact the ability of the Company to pursue certain business opportunities or strategic transactions; the risk that any announcements relating to the proposed transaction could have adverse effects on the market price of the Company’s common stock, including if the proposed transaction is not consummated; the risk of any unexpected costs or expenses resulting from the proposed transaction; the risk of any litigation relating to the proposed transaction; the risk that the proposed transaction and its announcement could have an adverse effect on the ability of the Company to retain and hire key personnel and to maintain relationships with customers, vendors, partners, employees, stockholders and other business relationships and on its operating results and business generally; the risks and uncertainties that are described in the proxy statement that the Company has filed with the Securities Exchange Commission in connection with the proposed transaction; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2025.
These forward-looking statements are current as of February 3, 2026. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.
While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Form 10-Q for the fiscal quarter ended December 31, 2025. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2025.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ® . More information about EA is available at www.ea.com/news.
EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.
1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
Three Months Ended
December 31,
Nine Months Ended
December 31,
2025
2024
2025
2024
Net revenue
1,901
1,883
5,411
5,568
Cost of revenue
498
456
1,220
1,175
Gross profit
1,403
1,427
4,191
4,393
Operating expenses:
Research and development
704
606
2,096
1,883
Marketing and sales
356
251
874
728
General and administrative
199
176
572
553
Amortization of intangibles
17
16
51
50
Restructuring
—
1
—
54
Total operating expenses
1,276
1,050
3,593
3,268
Operating income
127
377
598
1,125
Interest and other income (expense), net
4
28
3
73
Income before provision for income taxes
131
405
601
1,198
Provision for income taxes
43
112
175
331
Net income
88
293
426
867
Earnings per share
Basic
0.35
1.12
1.70
3.28
Diluted
0.35
1.11
1.68
3.26
Number of shares used in computation
Basic
250
262
250
264
Diluted
253
265
253
266
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
December 31, 2025
March 31, 20251
ASSETS
Current assets:
Cash and cash equivalents
2,784
2,136
Short-term investments
115
112
Receivables, net
829
679
Other current assets
380
349
Total current assets
4,108
3,276
Property and equipment, net
600
586
Goodwill
5,388
5,376
Acquisition-related intangibles, net
219
293
Deferred income taxes, net
2,451
2,420
Other assets
514
417
TOTAL ASSETS
13,280
12,368
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable, accrued, and other current liabilities
1,546
1,359
Deferred net revenue (online-enabled games)
2,490
1,700
Senior notes, current, net
400
400
Total current liabilities
4,436
3,459
Senior notes, net
1,485
1,484
Income tax obligations
719
594
Other liabilities
488
445
Total liabilities
7,128
5,982
Stockholders’ equity:
Common stock
3
3
Additional paid-in capital
82
—
Retained earnings
6,194
6,470
Accumulated other comprehensive loss
(127)
(87)
Total stockholders’ equity
6,152
6,386
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY
13,280
12,368
1
Derived from audited consolidated financial statements.
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended
December 31,
Nine Months Ended
December 31,
2025
2024
2025
2024
OPERATING ACTIVITIES
Net income
88
293
426
867
Adjustments to reconcile net income to net cash provided by operating activities:
Depreciation, amortization, accretion and impairment
79
75
240
277
Stock-based compensation
178
163
504
480
Change in assets and liabilities
Receivables, net
247
268
(151
)
(179
)
Other assets
(21
)
41
(89
)
21
Accounts payable, accrued, and other liabilities
88
44
284
161
Deferred income taxes, net
3
(39
)
(30
)
(89
)
Deferred net revenue (online-enabled games)
1,164
331
789
(8
)
Net cash provided by operating activities
1,826
1,176
1,973
1,530
INVESTING ACTIVITIES
Capital expenditures
(54
)
(50
)
(169
)
(167
)
Proceeds from maturities and sales of short-term investments
15
127
87
366
Purchase of short-term and other investments
(18
)
(139
)
(115
)
(376
)
Acquisitions, net of cash acquired
—
—
(17
)
—
Net cash used in investing activities
(57
)
(62
)
(214
)
(177
)
FINANCING ACTIVITIES
Proceeds from issuance of common stock
—
1
45
43
Cash dividends paid
(47
)
(50
)
(143
)
(151
)
Cash paid to taxing authorities for shares withheld from employees
(89
)
(72
)
(266
)
(211
)
Common stock repurchases and excise taxes paid
—
(383
)
(769
)
(1,133
)
Net cash used in financing activities
(136
)
(504
)
(1,133
)
(1,452
)
Effect of foreign exchange on cash and cash equivalents
3
(31
)
22
(25
)
Change in cash and cash equivalents
1,636
579
648
(124
)
Beginning cash and cash equivalents
1,148
2,197
2,136
2,900
Ending cash and cash equivalents
2,784
2,776
2,784
2,776
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
Q3
Q4
Q1
Q2
Q3
YOY %
FY25
FY25
FY26
FY26
FY26
Change
Net revenue
Net revenue
1,883
1,895
1,671
1,839
1,901
1
%
GAAP-based financial data
Change in deferred net revenue (online-enabled games)2
332
(96
)
(373
)
(21
)
1,145
Gross profit
Gross profit
1,427
1,527
1,392
1,396
1,403
(2
%)
Gross profit (as a % of net revenue)
76
%
81
%
83
%
76
%
74
%
GAAP-based financial data
Acquisition-related expenses
10
10
10
9
9
Change in deferred net revenue (online-enabled games)2
332
(96
)
(373
)
(21
)
1,145
Stock-based compensation
3
3
3
3
3
Operating income
Operating income
377
395
271
200
127
(66
%)
Operating income (as a % of net revenue)
20
%
21
%
16
%
11
%
7
%
GAAP-based financial data
Acquisition-related expenses*
26
27
27
26
53
Change in deferred net revenue (online-enabled games)2
332
(96
)
(373
)
(21
)
1,145
Restructuring and related charges
—
4
—
—
—
Stock-based compensation
163
162
152
174
178
Net income
Net income
293
254
201
137
88
(70
%)
Net income (as a % of net revenue)
16
%
13
%
12
%
7
%
5
%
GAAP-based financial data
Acquisition-related expenses*
26
27
27
26
53
Change in deferred net revenue (online-enabled games)2
332
(96
)
(373
)
(21
)
1,145
Restructuring and related charges
—
4
—
—
—
Stock-based compensation
163
162
152
174
178
Tax rate used for management reporting
19
%
19
%
19
%
19
%
19
%
Diluted earnings per share
1.11
0.98
0.79
0.54
0.35
(68
%)
Number of shares used in computation
Basic
262
257
251
250
250
Diluted
265
259
254
252
253
2
The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.
*
Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the Consortium announced on September 29, 2025.
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q3
Q4
Q1
Q2
Q3
YOY %
FY25
FY25
FY26
FY26
FY26
Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads
446
367
233
401
546
22
%
Packaged goods
153
70
56
217
86
(44
%)
Full game
599
437
289
618
632
6
%
Live services and other
1,284
1,458
1,382
1,221
1,269
(1
%)
Total net revenue
1,883
1,895
1,671
1,839
1,901
1
%
Full game
32
%
23
%
17
%
34
%
33
%
Live services and other
68
%
77
%
83
%
66
%
67
%
Total net revenue %
100
%
100
%
100
%
100
%
100
%
GAAP-based financial data
Full game downloads
25
(27
)
(46
)
37
451
Packaged goods
9
(26
)
(29
)
45
59
Full game
34
(53
)
(75
)
82
510
Live services and other
298
(43
)
(298
)
(103
)
635
Total change in deferred net revenue (online-enabled games) by composition2
332
(96
)
(373
)
(21
)
1,145
Net revenue by platform
Console
1,215
1,182
1,007
1,212
1,182
(3
%)
PC & Other
392
426
374
352
465
19
%
Mobile
276
287
290
275
254
(8
%)
Total net revenue
1,883
1,895
1,671
1,839
1,901
1
%
GAAP-based financial data
Console
275
(86
)
(317
)
1
747
PC & Other
33
(11
)
(54
)
(6
)
343
Mobile
24
1
(2
)
(16
)
55
Total change in deferred net revenue (online-enabled games) by platform2
332
(96
)
(373
)
(21
)
1,145
2
The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q3
Q4
Q1
Q2
Q3
YOY %
FY25
FY25
FY26
FY26
FY26
Change
CASH FLOW DATA
Investing cash flow
(62
)
214
(89
)
(68
)
(57
)
Investing cash flow - TTM
(226
)
37
17
(5
)
—
100
%
Financing cash flow
(504
)
(1,411
)
(568
)
(429
)
(136
)
Financing cash flow - TTM
(1,812
)
(2,863
)
(2,885
)
(2,912
)
(2,544
)
(40
%)
Operating cash flow
1,176
549
17
130
1,826
Operating cash flow - TTM
2,110
2,079
1,976
1,872
2,522
20
%
Capital expenditures
50
54
72
43
54
Capital expenditures - TTM
218
221
226
219
223
2
%
Free cash flow3
1,126
495
(55
)
87
1,772
Free cash flow3 - TTM
1,892
1,858
1,750
1,653
2,299
22
%
Common stock repurchases and excise taxes paid
383
1,375
375
394
—
(100
%)
Cash dividends paid
50
48
48
48
47
(6
%)
DEPRECIATION
Depreciation expense
51
51
52
53
53
4
%
BALANCE SHEET DATA
Cash and cash equivalents
2,776
2,136
1,518
1,148
2,784
Short-term investments
379
112
112
112
115
Cash and cash equivalents, and short-term investments
3,155
2,248
1,630
1,260
2,899
(8
%)
Receivables, net
742
679
533
1,077
829
12
%
STOCK-BASED COMPENSATION
Cost of revenue
3
3
3
3
3
Research and development
119
115
110
123
127
Marketing and sales
14
14
12
15
16
General and administrative
27
30
27
33
32
Total stock-based compensation
163
162
152
174
178
RESTRUCTURING AND RELATED CHARGES
Restructuring
1
3
—
—
—
Office space reductions
(1
)
1
—
—
—
Total restructuring and related charges
—
4
—
—
—
3
Free cash flow is defined as Operating cash flow less Capital expenditures.
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures
(in $ millions)
The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended December 31, 2025 plus a comparison to the actuals for the three months ended December 31, 2024.
Three Months Ended
December 31
2025
2024
YOY % Change
Net revenue
1,901
1,883
1%
GAAP operating income
127
377
(66%)
Acquisition-related expenses*
53
26
Stock-based compensation
178
163
Non-GAAP operating income
358
566
(37%)
GAAP operating margin
6.7%
20.0%
Non-GAAP operating margin
18.8%
30.1%
Impact from change in deferred net revenue (online-enabled games)
3,050 bps
1,040 bps
*
Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the Consortium announced on September 29, 2025.
Non-GAAP Financial Measures
As a supplement to the Company’s financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company’s results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies.
The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company’s operating results and future prospects because they exclude certain items that may not be indicative of the Company’s core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance.
The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results.
Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.
View source version on businesswire.com: https://www.businesswire.com/news/home/20260203380209/en/
For additional information, please contact:
Andrew Uerkwitz
Vice President, Investor Relations
650-674-7191
auerkwitz@ea.com
Justin Higgs
Vice President, Corporate Communications
925-502-9253
jhiggs@ea.com
Original: Electronic Arts Reports Q3 FY26 Results
US Market News
4月前
EA SPORTS™ Madden NFL 26 Simulation Reveals Seattle Seahawks to Win Super Bowl LXFebruary 2, 2026 11:04 AM
Business Wire
As the most anticipated prediction in football, Madden NFL 26 calls every detail of the historic rematch
EA SPORTS™ Madden NFL 26 today revealed its official Super Bowl LX Simulation, predicting the Seattle Seahawks to win 23-20, and giving fans an early look at how the biggest game of the year could unfold.
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260202068244/en/EA SPORTS Madden NFL 26 predicts Seahawks victory.
The last time the New England Patriots and Seattle Seahawks played against each other in a Super Bowl, the Madden simulation accurately predicted the Patriots winning with a score of 28-24. More than a decade later, the simulation has become more precise and detailed than ever before, powered by advanced algorithms, nearly a decade of real NFL data, and insight from millions of Madden NFL games played. This Super Bowl 60 simulation doesn't just forecast the final score, it reflects how the community experiences football, down to individual player performances, key statistics, and game-changing moments.
The Madden NFL 26 simulation highlights several storylines fans will be watching closely on Super Bowl Sunday:
Winner and Final Score: Seahawks defeat Patriots 23-20
Super Bowl LX Most Valuable Player: Sam Darnold, Seattle Seahawks quarterback, with 26 completions on 36 attempts, 289 pass yards, two touchdown passes, and zero interceptions
Key Impact Performances:
Jaxon Smith-Njigba, Seahawks wide receiver with six receptions, 84 receiving yards, and one touchdown
Kenneth Walker III, Seahawks running back with 19 carries, 76 rush yards, four receptions for 41 receiving yards, and the game-winning touchdown
Kayshon Boutte, New England Patriots wide receiver with five receptions, 72 rec yards, and one touchdown
Key Offensive Storylines:
Coin Toss: Seattle wins toss, electing to receive the opening kick.
First Touchdown: Darnold starts hot and connects with Smith-Njigba for an early score, and finds WR Cooper Kupp for another touchdown early in the second quarter.
Halftime: New England starts slow, held to just three points in the first half, converting a much-needed field goal before the break.
Second-Half Momentum Shift: The Patriots make adjustments in the locker room, Drake Maye connects with Kayshon Boutte in the end zone giving New England a needed spark. Then, a Seattle fumble gets scooped up and returned for six points by Patriots defender Christian Gonzalez, allowing the Patriots to take a 3-point lead in the fourth quarter.
The Final Drive: After a strong second half comeback, New England is forced to punt back to Seattle with only 42 seconds to play, in hopes their defense can make one more stop. Darnold then orchestrates a legacy, MVP-solidifying drive to give the Seahawks a chance to go for the win, rather than a field goal to tie, on the heels of a solid Rashid Shaheed punt return.
The Walk-Off: It all comes down to one final play from inside the five-yard line, a moment Seattle fans certainly remember from this previous matchup. They could choose to tie it, but they decide to go for the win. Darnold hands the ball to Kenneth Walker, who reaches out for the game-winning touchdown as time expires.
Field Goals: Both Jason Myers, Seattle Seahawks kicker, and Andres Borregales, New England Patriots kicker, convert two field goals each, with no misses.
All Touchdown Scorers:
Seattle Seahawks:
Jaxon Smith-Njigba (receiving TD)
Cooper Kupp (receiving TD)
Kenneth Walker III (rushing TD)
New England Patriots:
Kayshon Boutte (receiving TD)
Christian Gonzalez (fumble recovery return)
Score by Quarter
End of the first quarter: Seattle Seahawks 7, New England Patriots 0
At halftime: Seattle Seahawks 14, New England Patriots 3
End of the third quarter: Seattle Seahawks 17, New England Patriots 17
Final score: Seattle Seahawks 23, New England Patriots 20
Defensive Storylines:
Total Sacks: Seattle notches four sacks, New England manages three.
Turnovers: The Seahawks give up a forced fumble, recovered and returned for a Patriots TD by Christian Gonzalez.
Top Tackles: Seattle linebacker Ernest Jones IV has a day with nine tackles, while Carlton Davis III leads the Patriots with eight.
"Every day, fans play up to 23,000 NFL seasons in Madden NFL, with more than 2 billion games played in a given year. Our ratings systems, locomotion data, and engine power an incredibly sophisticated simulation,” said Evan Dexter, VP of Franchise Strategy and Marketing. “Millions of fans wait for Madden to make the call, since our prediction is the only one that matters. We accurately predicted the Seahawks-Patriots matchup in 2015, and now, over a decade later, we're giving Seahawks fans a reason to get very excited.”
From kickoff to the final field goal, the Madden NFL 26 simulation tracks every detail fans will be watching during the biggest game of the year.
Fans can create their own game day simulation and explore alternate outcomes with EA SPORTS™ Madden NFL 26 starting Feb. 5 on EA Play, giving members unlimited access to the latest entry in the franchise just in time for Super Bowl weekend.
Additionally, the Madden NFL 26 Standard Edition is currently on sale up to 70% off* until Feb. 11 on PlayStation and Microsoft stores. Stay tuned for more Madden NFL 26 details on the official Madden NFL website and social media (Instagram, X, TikTok, and YouTube).
*Offers may vary or change. See retailer site for details.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.
EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.
View source version on businesswire.com: https://www.businesswire.com/news/home/20260202068244/en/
Erin Exum
Director of Integrated Communications & Athlete Marketing, North America Football
eexum@ea.com
Original: EA SPORTS™ Madden NFL 26 Simulation Reveals Seattle Seahawks to Win Super Bowl LX