Nexters Presents Its Research: Almost 50% Of Gamers Tolerate Non-Core GamePlay Ads Research
2023年4月5日 - 3:46AM
An international game development company Nexters Inc. (NASDAQ:
GDEV), today released the results of its research exploring gamers’
attitudes towards Non-Core GamePlay advertising.
To conduct the research, Nexters asked its audience to fill in
the survey form distributed right in the games — 5212 respondents
across the USA, Europe, Japan, and Brazil participated in the
research.
The key findings are presented below:
- Most gamers across the globe have noticed Non-Core GamePlay ads
within the industry: in the USA, 91% of gamers have seen such ads;
in other regions, this number ranges from 71% to 77.2%
- Almost 75% of gamers both in Europe and the US agree or
somewhat agree lots of Non-Core GamePlay ads turn out to be more
fascinating than the actual in-app experiences. In Brazil and
Japan, the numbers are only slightly lower, 69.4% and 71.9%,
accordingly.
- Although it is believed that the community negatively perceives
Non-Core GamePlay ads, 35% to 46% of gamers across the
regions reported they would not stop playing the game immediately
but would rather make a decision based on the game itself.
- Gamers across the regions are mostly attracted by gameplay and
mechanics in Non-Core GamePlay ads and least — by the new features
and user interface.
- Top-5 games gamers were most hyped about while watching the ad
but then disappointed by it after playing: Puzzles, Evony, Hero
Wars, State of Survival, and “Scapes” games.
The research also presents up-to-date insights into gamers in
2023:
- In the USA, almost 10% of gamers are older than 60 years — in
Europe and Japan, this number is halved, while in Brazil, it’s even
less than 1%.
- In all the regions, the number of players under the age of 18
does not exceed 2.5%, disproving the common stereotype of a medium
dominated by kids, tweens, and teens.
- Most gamers in the USA, Europe, and Brazil play games over 18
hours weekly. In Japan, almost have of the respondents (49.2%) play
for less than 4 hours.
- The most popular gaming genre in the USA is casual games, while
in Europe, Japan, and Brazil — RPG / MMORPG.
“Non-Core GamePlay advertising is an evolving term — it
previously meant advertising that created false expectations, as
there was no such experience in the product. With companies adding
mini-games with the mechanics from the ads, such advertising is no
longer misleading: users can now find this experience in the
product; it's just not the core one,” Anton Yakovlev, Chief
Marketing Officer at Nexters, says. “As the line continues to blur,
we conducted this survey to discover gamers' thoughts and attitudes
towards these ads.”
Nexters operates Hero Wars, Island Questaway, Throne Rush, and
other titles, reaching over 300 million installs worldwide, and is
one of the top three independent mobile game companies in
Europe.
The full report is available here.
About Nexters
Nexters is an international game development company that
strives to introduce the joy of core gaming experiences to casual
players. Thanks to such hit games like Hero Wars, Island Questaway,
Pixel Gun, Throne Rush, and others the company reached over 300
million installs worldwide and became one of the top three
independent mobile game companies in Europe. Headquartered in
Cyprus, Nexters is built upon a team of inspired gaming
professionals. Please find more information about Nexters
at https://nexters.com and follow Nexters on LinkedIn
and Twitter.
Anton Ladovir
Brand & PR
Nexters
a.ladovir(at)nexters.com
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